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Welcome to the NHK
Satou Tatsuhiro, a 22 year old young man, is a NEET (Not in Employment, Education, or Training) and a hikikomori (meaning acute social withdrawal). He believes everything around him is a conspiracy, including the reason why many people, himself included, become hikikomori. Due to this, Satou creates a strange conspiracy theory which includes the Nihon Hikikomori Kyōkai (NHK), a secret organization with the intention of producing a hikikomori filled world. Satou intends to break free from the NHK's clutches, but cannot, since he finds it too frightening to go outdoors by himself; that is, until he meets Misaki Nakahara, who selects Satou for her "project" that she claims will cure him of his hikikomori ways.
No Game, No Life
Genius gamer siblings (plus being NEET & hikikomori) Sora and Shiro are known as the undefeatable “__” (blank). Their talents and skills are so good they are considered as urban legend. One day, a young boy named Teto appears before them, claiming to be the “God” of another dimension where Sora and Shiro are summoned to, in which no violence is allowed and everything is decided by a game. Of the 16 different races residing in this world, “Humanity” is the weakest. After having the vast majority of their lands captured by the other races and being driven to the brink of extinction, Sora and Shiro challenge these one-of-a-kind battles of the intellectual powers in order to save Humanity.
KONOSUBA - God's blessing on this wonderful world! 2
A hikikomori neet is transported to a fantastical RPG game like world with the mission to defeat the Dark Lord. He completes quests along side his companions, a useless goddess, a M crusader, and a loli chuubyou mage.
KonoSuba – God’s blessing on this wonderful world!!
Kazuma Satō is a hikikomori (shut-in) die-hard fan of games, anime, and manga. A traffic accident brings his disappointingly brief life to an end, or it should have, but he wakes up and sees a beautiful girl who introduces herself as a goddess. She asks him if he'd like to go to another world but he can only bring one thing with him. Kazumi chooses to bring the goddess. With that, he is transported to another world and his great adventure subjugating the demon king begins, but first the hard work of finding food, clothing, and shelter begins. Kazuma wants to live in peace, but the goddess raises one problem after another, and then the demon king's army has its eyes set on him.
Heaven's Memo Pad
Narumi Fujishima is an ordinary high school boy who remains isolated from his fellow classmates. One afternoon fellow classmate Ayaka Shinozaki invites Narumi to join the gardening club and introduces him to a reclusive detective named Alice. Alice hires Narumi as an assistant and puts him to work solving the strange mysteries of Angel fix, an illegal drug. Little does he know it could put him and Ayaka in serious trouble.
Recovery of an MMO Junkie
30-year-old Moriko is single and recently became a NEET after quitting her corporate job. Tired of the real world, she decides to reinvent herself as a handsome male character on the internet.
Level 1 Demon Lord and One Room Hero
Ten years ago, the hero Max defeated the Demon Lord. In order to regain his power, the Demon Lord went into a deep slumber...but when he awakens, his body is only a chibi version of its fearsome form. Now curious to see what his enemy is up to, the Demon Lord visits Max, only to discover the mighty hero living in a dirty one-room apartment. The Demon Lord decides to move in with Max and help his old enemy become a formidable opponent once more.
Vexations of a Shut-In Vampire Princess
Shut-in vampire Terakomari, or Komari for short, awakens from her slumber to find she's been promoted to a commander of the army. The thing is, though, her new squad has a reputation for being violently insubordinate. And although Komari was born to a prestigious vampire family, her hatred of blood has made her the picture of mediocrity—scrawny, uncoordinated, and inept at magic. With the odds stacked against her, will the help of her trusty maid be enough for this recluse to blunder her way to success.
Outbreak Company
Shinichi Kanou is a young secluded otaku who is offered a job thanks to his vast knowledge of anime, video games and manga and just after meeting his new employer, he is kidnapped, awakening in an alternate world with a fantasy setup. Shinichi then is informed that he was in fact selected by the Japanese government to help improve his country's relations with this new world by establishing a company to spread the unique products of the Japanese culture to this new, unexplored market.
Btooom!
Ryota Sakamoto is an unemployed 22-year-old who lives with his mother and spends his days doing nothing but playing video games. In the real world there may be nothing special about him, but online he's one of the world's top players of the combat game called Btooom. One day he awakens on what appears to be a tropical island, though he has no memory of how he got there or why. While exploring the island Ryota runs into a stranger who attacks him by throwing a strange looking bomb at him. Ryota then realizes that his life is in danger, and that he has somehow become trapped in a real-life version of his favorite game. Ryota and the other "players" must now survive through the nightmare to figure out the reason why they ended up in the game in the first place.
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